Friday, October 1, 2010

Proximity Demo Screen

Here are a few of the screen shots for the tutorial screen for Proximity.  The background and borders will be able to be changed out as needed in the game, but for now there is an alpha channel for the background.  This shows the basic idea of the kind of tutorial screens will be used in the game.  We are trying to get examples from paintings, as well as simple object abstracts like what will be used during gameplay to illustrate the various concepts.





Wednesday, September 29, 2010

A.R.T.S.- A real time strategy

So, this week we got to pitch our group idea to the class, we ended up using Matt's idea about art composition as a real time strategy game.  I am way excited to get working on it.