So I have started working on the third NPC of Forever Hunted, the cat. For this one, I started playing around in Mudbox to get some cooler Normal map textures. This was a completely different process than what I used to make the bat, but both were super fun, and I might just have to go back and throw the bat in mudbox to get an even cooler normal map. Here are some screen shots of what I have so far.



