Thursday, July 28, 2011

Cat

So I have started working on the third NPC of Forever Hunted, the cat.  For this one, I started playing around in Mudbox to get some cooler Normal map textures.  This was a completely different process than what I used to make the bat, but both were super fun, and I might just have to go back and throw the bat in mudbox to get an even cooler normal map.  Here are some screen shots of what I have so far.