Thursday, July 14, 2011

Finishing the Rat and Bat in UDK

So, this week I worked on fixing a few things with the textures in the rat, including making a black and brown fur version of the material, and getting it all imported into udk.  I also made the specular, normal and occlusion maps with crazy bump for both the bat and the rat.  Then I got the last animation done for the bat, which is going from flying to landing back upsidedown and being able to loop through the whole thing smoothly.  I then got everything imported into udk, and made the new bat package!  Take a look!









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