Thursday, July 14, 2011
Finishing the Rat and Bat in UDK
So, this week I worked on fixing a few things with the textures in the rat, including making a black and brown fur version of the material, and getting it all imported into udk. I also made the specular, normal and occlusion maps with crazy bump for both the bat and the rat. Then I got the last animation done for the bat, which is going from flying to landing back upsidedown and being able to loop through the whole thing smoothly. I then got everything imported into udk, and made the new bat package! Take a look!
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