Monday, March 7, 2011

Raptor NPC in Udk

Hey, so I finally got some feedback on how the raptor's animation exports turned out in UDK.  At first, the skeleton was rotated 90 degrees, and then it was just not centered.



So, I worked on it some more, and decided I didn't want to wait for someone else to check on it to see if it was working, so I decided to open up udk myself and try to figure things out.  It took about a half hour, and I had the raptor successfully walking in UDK!



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